section in info.ini.
- Event editor: you can now negate Is Visible / Is Hidden / Is Flag On / Is Flag Off conditions, they are simply switched.
- Event editor: the font and colors of the latest comment you've inserted are saved.
- Event editor: the ENTER key now closes the Edit Comment dialog box and Ctrl+ENTER inserts a new line.
- Event editor: Go To Line didn't work if the line was in a sub-group of a closed group.
- Event editor: Go To Line didn't work if the line was in a closed group and the group was the last visible line.
- Event editor: "Go to" dialog boxes, text in edit box now selected by default.
- Event List editor: Go To Line was taking visible line numbers instead of real line numbers.
- Frame editor: the grid is now displayed when the zoom is less than 100%
- Workspace window: you can't rename objects anymore when an action editor is open, as this was causing issues.
- All objects: the "Compare to fixed value" condition is now at the bottom of the root of the Conditions menu, so that it's also available to objects without alterable values.
All runtimes
- All objects: new Name function, that allows you to retrieve the name of an object.
- Physics movements: new Get Angular Velocity expression.
Windows runtime
- New "Reduce CPU usage" option in Windows tab in application properties. Allows to reduce the CPU usage when the application is idle. Selecting this option may slightly reduce the performance of the application.
- New "Dont erase background if the frame has an effect" option in the Frame properties. This option is OFF by default. Allows the frame to use the previous display, for example for motion blur effects. This was more or less the previous default behavior but this was causing issues with some effects, so it was turned off in the build 287.
- Data Grid object: the comma is no longer considered as separator when you paste cells from an Excel spreadsheet.
- Data Grid object: empty celles weren't pasted.
- INI object: now supports INI files embedded in Binary Data. When you run the application, if the INI file exists on the machine, the program uses it, otherwise it searches for it in the binary data. If it's in the binary data, the file is extracted to a temporary file until you try to write a value. In this case the INI file is copied from the temporary folder to the normal directory and the value is written. We've also added a new "Create INI file to AppData folder" option that is compatible with binary data, unlike the previous one that didn't support full pathnames (required for files in binary data in the Windows runtime). Make sure you select this option if you both want to read the initial INI file from the binary data and write values to the INI file in the AppData folder.
- Physics Particles object: fix.
- String object: string not displayed if its height was greater than 32767 pixels.
Android runtime:
- Bug in FloatToString expression.
- Sounds: fixes, reverted incorrect changes done in previous build.
- Active Picture object: fixes in hotspots, etc.
- Admob object: fix.
- Phyics Joint object: fixes.
- String Parser: a comma had been incorrectly added as default delimiter.
iOS runtime
- Multiple Touch object: some objects could be not detected.
- Bug in FloatToString expression.
- Phyics Movements: Get Mass didn't work.
- String Parser: a comma had been incorrectly added as default delimiter.
SWF runtime
- String Parser: a comma had been incorrectly added as default delimiter.
HTML5 runtime
- Active Backdrop object: the hotspot of the image was not ignored, unlike the other runtimes.
- Physics Movement: Get Mass expression crash.
- Get: fixes for latest version of Chrome.
- Mouse clicks: you had to click twice in Internet Explorer.
- HTML5 object: incorrect MSIE name for Internet Explorer in emulation mode when you run from the editor with the Windows runtime.
- HTML5 object: better browser detection, separated detection of Edge browser from Internet Explorer.
- HTML5 object: new Is Edge condition.
UWP runtime
- Active Backdrop object: the hotspot of the image was not ignored, unlike the other runtimes.
- Physics Movement: Get Mass expression crash.
- HTML5 object: the Browser / Get OS Name function now returns "Windows.Desktop" on desktop machines, "Windows.Mobile" on Windows phones, "Windows.Xbox" on Xbox.
Mac runtime
- Embedded files didn't work with pathnames calculated with expressions.
Firefly extensions - build 1.06.12b
The update patches now also update the Firefly 3D extensions. Changes:
- examples.mfa : Added a Split-screen demo frame
- examples.mfa : Added Joint Demo frame
- examples.mfa : Added Shaders example frame
- examples.mfa : Added Static Mesh example frame
- examples.mfa : Added Clould Sprite particles example frame
- Firefly Engine: Changed Default Shadows to off.
- Firefly Engine: display window not destroyed when you jump to another frame.
- Firefly Engine: upgrade to a newer version of the Irrlicht engine.
section in info.ini.
- Event editor: you can now negate Is Visible / Is Hidden / Is Flag On / Is Flag Off conditions, they are simply switched.
- Event editor: the font and colors of the latest comment you've inserted are saved.
- Event editor: the ENTER key now closes the Edit Comment dialog box and Ctrl+ENTER inserts a new line.
- Event editor: Go To Line didn't work if the line was in a sub-group of a closed group.
- Event editor: Go To Line didn't work if the line was in a closed group and the group was the last visible line.
- Event editor: "Go to" dialog boxes, text in edit box now selected by default.
- Event editor: crashes and corruption when a frame contains around 16384 events and you paste events. Note: the limit of events you can display in a frame is still limited to 20000.
- Event editor: line numbers truncated when the frame contains more than 10000 events and some groups are closed.
- Event editor: when you edit a comment you can now choose if ENTER closes the dialog box or inserts a new line.
- Event editor: bookmarks are now shared by event editor and event list editor.
- Event editor: bookmark disappear after you edit a marked line.
- Event List Editor: new "Add" command in the popup menu, that allows you to add an action to the end of the action list of an event.
- Event List editor: Go To Line was taking visible line numbers instead of real line numbers.
- Animation editor: new "Show all" option that allows you to hide the empty animations in the Animation list.
- Animation editor: you can now resize the bottom of the editor (drag the separation area when the split cursor is displayed).
- Picture editor: "New Frame" didn't work in objects with a simple image list (like Firefly Image object).
- Workspace window: you can't rename objects anymore when an action editor is open, as this was causing issues.
- Button object: in push button mode the color properties are no longer disabled for non-Windows runtime.
- Color properties: after clicking the Other button the chosen color was selected even after clicking Cancel.
- All objects: the "Compare to fixed value" condition is now at the bottom of the root of the Conditions menu, so that it's also available to objects without alterable values.
All runtimes
- All objects: new Name function, that allows you to retrieve the name of an object.
- Physics movements: new Get Angular Velocity expression.
Windows runtime
- New "Reduce CPU usage" option in Windows tab in application properties. Allows to reduce the CPU usage when the application is idle. Selecting this option may slightly reduce the performance of the application.
- New "Dont erase background if the frame has an effect" option in the Frame properties. This option is OFF by default. Allows the frame to use the previous display, for example for motion blur effects. This was more or less the previous default behavior but this was causing issues with some effects, so it was turned off in the build 287.
- The encryption mode of the INI++1.5 object didn't work, the update is available through the extension manager.
- Debugger: keyboard shortcuts are (at last) implemented (Ctrl+F8 = Pause, F10 = Step, F8=continue, Shift+F8 = Quit, F2 = Restart, Ctrl+O = Add object)
- Debugger: the objects' fixed value is now displayed.
- Debugger: the global values and strings trees are no longer collapsed when you go from a frame to another one.
- "Pause and resume when any key is pressed" now also works with joystick buttons
- Joystick test conditions: improvement in previous fix (double condition call).
- Active Picture object: displays a black box for offsets greater than the object size if wrap mode and software mode are off.
- Background and Active System Box objects: optimization for large objects that display a pattern in scrolling apps.
- Counter object: bar not refreshed when you change the maximum or minimum value.
- Data Grid object: the comma is no longer considered as separator when you paste cells from an Excel spreadsheet.
- Data Grid object: empty celles weren't pasted.
- Dialog Box object: syntax error in Edit Box Line Count expression.
- Dialog Box object: Is Maximized condition couldn't be selected.
- Get object: if the returned string starts with the UTF-8 BOM the code page is now forced to UTF-8.
- INI object: now supports INI files embedded in Binary Data. When you run the application, if the INI file exists on the machine, the program uses it, otherwise it searches for it in the binary data. If it's in the binary data, the file is extracted to a temporary file until you try to write a value. In this case the INI file is copied from the temporary folder to the normal directory and the value is written. We've also added a new "Create INI file to AppData folder" option that is compatible with binary data, unlike the previous one that didn't support full pathnames (required for files in binary data in the Windows runtime). Make sure you select this option if you both want to read the initial INI file from the binary data and write values to the INI file in the AppData folder.
- Physics Particles object: fix.
- Print object: printer settings not saved by the Printer Setup action.
- String object: string not displayed if its height was greater than 32767 pixels.
Android/HTML5/SWF/UWP runtimes
- The version code can now contain up to 7 digits.
- String Parser: Set Default Delimiter now adds the delimiter even if it was not found (= same as Windows and iOS).
Android runtime
- Fixed a slow down in runtime when navigation bar was shown
- Disable/enable item menu did not work for android 4.x or above.
- Collision not detected between 1-pixel-wide objects in fine detection mode and backdrop objects in box collision mode.
- Changes in navigation bar handling.
- Sounds: fixes, reverted incorrect changes done in previous build.
- Bug in FloatToString expression.
- Global values and strings: crash for negative indexes.
- Fixes in multiple touches.
- Active Picture object: fixes in hotspot, rotation and direction features.
- Active Picture object: fixes in hotspots, etc.
- Admob object: fix.
- Android Plus object: new function to set and retrieve the main volume of the device, and to handle the action bar.
- Android Video: media bar automatically hidden if status bar is hidden.
- Color Picker object: added white & black colors.
- Counter object: fix in display of floating point values.
- File Dialog object: crash fix.
- Phyics Joint object: fixes.
- String Parser: a comma had been incorrectly added as default delimiter.
iOS runtime
- Collision not detected between 1-pixel-wide objects in fine detection mode and backdrop objects in box collision mode.
- Sounds: fix.
- Bug in FloatToString expression.
- Active Picture object: fixes in hotspot, rotation and direction features.
- Chartboost object: crash fix.
- Calculate Text Rect object: fix.
- Multiple Touch object: some objects could be not detected.
- Phyics Movements: Get Mass didn't work.
- String Parser: a comma had been incorrectly added as default delimiter.
SWF runtime
- Counter object: alpha blending coefficient not taken into account in new digits when you set the counter to a greater value.
- String Parser: a comma had been incorrectly added as default delimiter.
HTML5 runtime
- Browser detection added in build 288 crashed in HTML5 Final build mode.
- Mouse coordinates not updated in sub-apps when you move a touch on touch screens.
- Fast loops could be called twice when the frame has a fade-in transition.
- Mouse clicks: you had to click twice in Internet Explorer.
- Active Backdrop object: the hotspot of the image was not ignored, unlike the other runtimes.
- Active Picture object: hot spots incorrectly handled.
- Active Picture object: size expressions didn't return correct values in case or scaling and/or rotation.
- Active System Box object: text not displayed sometimes when you resize the object.
- Get: fixes for latest version of Chrome.
- List Box object: Insert String = Add String after line #10.
- List Box object: Sort option didn't work on Chrome.
- List Box object: it was incorrectly set to multiple selection mode.
- List box object: the scrollbar is now displayed only if necessary.
- HTML5 object: incorrect MSIE name for Internet Explorer in emulation mode when you run from the editor with the Windows runtime.
- HTML5 object: better browser detection, separated detection of Edge browser from Internet Explorer.
- HTML5 object: new Is Edge condition.
- Picture and Active Picture objects: Load Picture didn't work if you specify the filename via the file selector in the event editor.
- Physics Movement: Get Mass expression crash.
- String object: its height was incorrect when it's not aligned with the top.
- String object: there was no interline between text lines in multiple-line texts.
- String Parser object: crash when you use some features unless there is a String Tokenizer object in the application.
- String Tokenizer object: Element$ function not correctly protected against invalid indexes.
UWP runtime
- Fast loops could be called twice when the frame has a fade-in transition.
- Rounding issue in Set Font Size action.
- Move before / move behind actions didn't work.
- Active Backdrop object: the hotspot of the image was not ignored, unlike the other runtimes.
- Active Picture object: hot spots incorrectly handled.
- Active Picture object: size expressions didn't return correct values in case or scaling and/or rotation.
- Button object: the System Colors option was ignored.
- HTML5 object: the Browser / Get OS Name function now returns "Windows.Desktop" on desktop machines, "Windows.Mobile" on Windows phones, "Windows.Xbox" on Xbox.
- List Box object: problem with Sort option when the object was visible and a hidden non-empty object couldn't be shown.
- List Box object: it was incorrectly set to multiple selection mode.
- Multiple Touch object: didn't recognize multiple touches.
- Physics Movement: Get Mass expression crash.
- String object: its height was incorrect when it's not aligned with the top.
- String object: there was no interline between text lines in multi-line texts.
- String object: word wrap issue with some texts.
- String object: the bottom of some texts was truncated.
- String Tokenizer object: Element$ function not correctly protected against invalid indexes.
Mac runtime
- New "Mac Application File (.ccm)" build type, useful when you've built an Xcode project and want to simply update the application data. Note: if you add extensions to your application in the meantime, you'll have to regenerate a Xcode project.
- The Run External Program command can now open URLs (starting with "http" or "https") in the default broser.
- Mouse coordinates not always updated in On Mouse Click events.
- Problem in Every condition introduced in build 287.
- Embedded files didn't work with pathnames calculated with expressions.
Firefly extensions
- examples.mfa : Added a Split-screen demo frame
- examples.mfa : Added Joint Demo frame
- examples.mfa : Added Shaders example frame
- examples.mfa : Added Static Mesh example frame
- examples.mfa : Added Clould Sprite particles example frame
- Firefly Engine: Changed Default Shadows to off.
- Firefly Engine: display window not destroyed when you jump to another frame.
- Firefly Engine: upgrade to a newer version of the Irrlicht engine.
- Mouse events are now passed to the application.
- Behind the scenes changes to allow for better debugging options.
- Updated Debugging replies now includes Timestamps.
- Firefly image: Fixed an issue causing the "Auto add to engine" to not correctly initialise the image.
- Firefly Node Animated Mesh / Static Mesh / Primitive: Added a new Transposition option "Transpose 2dx -> 3dx, 2dy(i) -> 3dz " which will invert the Y axis to better match the frame layout.
Bon, nous ne pouvons toujours pas reclasser les animations, néanmoins ces nouvelles options sont vraiment les bienvenues !
[quote]
- Event editor: you can now negate Is Visible / Is Hidden / Is Flag On / Is Flag Off conditions, they are simply switched.
version final
[quote]Build 288.3 - Change log
------------------------
Editor
- Preferences: new "Default browser for Build & Run" option, allows you to select a specific browser for testing HTML5 and SWF applications.
- Data Element Editor: sound file types are displayed in the Sound tab.
- Frame editor: the grid is now displayed when the zoom is less than 100%
- Event and Event List editors: bookmarks! Use Ctrl+F11 to toggle a bookmark on the current line, F11 to go to the next bookmark, Shift+F11 to go to the previous bookmark, Ctrl+Shift+F11 to erase the bookmarks. In the Event editor you can also select if the bookmark stores the column information (in the Edit / Bookmarks menu). Note: for skins, the bookmark color is in a [EE_Bookmark] section in info.ini.
- Event editor: you can now negate Is Visible / Is Hidden / Is Flag On / Is Flag Off conditions, they are simply switched.
- Event editor: the font and colors of the latest comment you've inserted are saved.
- Event editor: the ENTER key now closes the Edit Comment dialog box and Ctrl+ENTER inserts a new line.
- Event editor: Go To Line didn't work if the line was in a sub-group of a closed group.
- Event editor: Go To Line didn't work if the line was in a closed group and the group was the last visible line.
- Event editor: "Go to" dialog boxes, text in edit box now selected by default.
- Event editor: crashes and corruption when a frame contains around 16384 events and you paste events. Note: the limit of events you can display in a frame is still limited to 20000.
- Event editor: line numbers truncated when the frame contains more than 10000 events and some groups are closed.
- Event editor: when you edit a comment you can now choose if ENTER closes the dialog box or inserts a new line.
- Event editor: bookmarks are now shared by event editor and event list editor.
- Event editor: bookmark disappear after you edit a marked line.
- Event editor: inserting a Global Value by Index expression in the expression editor no longer erases the previous content.
- Event List Editor: new "Add" command in the popup menu, that allows you to add an action to the end of the action list of an event.
- Event List editor: Go To Line was taking visible line numbers instead of real line numbers.
- Animation editor: new "Show all" option that allows you to hide the empty animations in the Animation list.
- Animation editor: you can now resize the bottom of the editor (drag the separation area when the split cursor is displayed).
- Picture editor: "New Frame" didn't work in objects with a simple image list (like Firefly Image object).
- Workspace window: you can't rename objects anymore when an action editor is open, as this was causing issues.
- Button object: in push button mode the color properties are no longer disabled for non-Windows runtime.
- Color properties: after clicking the Other button the chosen color was selected even after clicking Cancel.
- All objects: the "Compare to fixed value" condition is now at the bottom of the root of the Conditions menu, so that it's also available to objects without alterable values.
All runtimes
- All objects: new Name function, that allows you to retrieve the name of an object.
- Physics movements: new Get Angular Velocity expression.
Windows runtime
- New "Reduce CPU usage" option in Windows tab in application properties. Allows to reduce the CPU usage when the application is idle. Selecting this option may slightly reduce the performance of the application.
- New "Dont erase background if the frame has an effect" option in the Frame properties. This option is OFF by default. Allows the frame to use the previous display, for example for motion blur effects. This was more or less the previous default behavior but this was causing issues with some effects, so it was turned off in the build 287.
- The encryption mode of the INI++1.5 object didn't work, the update is available through the extension manager.
- Debugger: keyboard shortcuts are (at last) implemented (Ctrl+F8 = Pause, F10 = Step, F8=continue, Shift+F8 = Quit, F2 = Restart, Ctrl+O = Add object)
- Debugger: the objects' fixed value is now displayed.
- Debugger: the global values and strings trees are no longer collapsed when you go from a frame to another one.
- "Pause and resume when any key is pressed" now also works with joystick buttons
- Joystick test conditions: improvement in previous fix (double condition call).
- Sounds: rare random crash when channels are busy and you play a new sound.
- Active Picture object: displays a black box for offsets greater than the object size if wrap mode and software mode are off.
- Background and Active System Box objects: optimization for large objects that display a pattern in scrolling apps.
- Counter object: bar not refreshed when you change the maximum or minimum value.
- Data Grid object: the comma is no longer considered as separator when you paste cells from an Excel spreadsheet.
- Data Grid object: empty celles weren't pasted.
- Dialog Box object: syntax error in Edit Box Line Count expression.
- Dialog Box object: Is Maximized condition couldn't be selected.
- Get object: if the returned string starts with the UTF-8 BOM the code page is now forced to UTF-8.
- INI object: now supports INI files embedded in Binary Data. When you run the application, if the INI file exists on the machine, the program uses it, otherwise it searches for it in the binary data. If it's in the binary data, the file is extracted to a temporary file until you try to write a value. In this case the INI file is copied from the temporary folder to the normal directory and the value is written. We've also added a new "Create INI file to AppData folder" option that is compatible with binary data, unlike the previous one that didn't support full pathnames (required for files in binary data in the Windows runtime). Make sure you select this option if you both want to read the initial INI file from the binary data and write values to the INI file in the AppData folder.
- Layer object: crash 10 seconds after you load a new image as parameter of a pixel shader.
- Physics Particles object: fix.
- Print object: printer settings not saved by the Printer Setup action.
- String object: string not displayed if its height was greater than 32767 pixels.
Android/HTML5/SWF/UWP runtimes
- The version code can now contain up to 7 digits.
- String Parser: Set Default Delimiter now adds the delimiter even if it was not found (= same as Windows and iOS).
Android runtime
- Fixed a slow down in runtime when navigation bar was shown
- Disable/enable item menu did not work for android 4.x or above.
- Collision not detected between 1-pixel-wide objects in fine detection mode and backdrop objects in box collision mode.
- Changes in navigation bar handling.
- Sounds: fixes, reverted incorrect changes done in previous build.
- Bug in FloatToString expression.
- Global values and strings: crash for negative indexes.
- Fixes in multiple touches.
- Active Picture object: fixes in hotspot, rotation and direction features.
- Active Picture object: fixes in hotspots, etc.
- Admob object: fix.
- Android Plus object: new function to set and retrieve the main volume of the device, and to handle the action bar.
- Android Video: media bar automatically hidden if status bar is hidden.
- Color Picker object: added white & black colors.
- Counter object: fix in display of floating point values.
- File Dialog object: crash fix.
- Phyics Joint object: fixes.
- String Parser: a comma had been incorrectly added as default delimiter.
iOS runtime
- Collision not detected between 1-pixel-wide objects in fine detection mode and backdrop objects in box collision mode.
- Sounds: fix.
- Bug in FloatToString expression.
- Active Picture object: fixes in hotspot, rotation and direction features.
- Chartboost object: crash fix.
- Calculate Text Rect object: fix.
- Multiple Touch object: some objects could be not detected.
- Phyics Movements: Get Mass didn't work.
- String Parser: a comma had been incorrectly added as default delimiter.
SWF runtime
- Counter object: alpha blending coefficient not taken into account in new digits when you set the counter to a greater value.
- String Parser: a comma had been incorrectly added as default delimiter.
HTML5 runtime
- Browser detection added in build 288 crashed in HTML5 Final build mode.
- Mouse coordinates not updated in sub-apps when you move a touch on touch screens.
- Fast loops could be called twice when the frame has a fade-in transition.
- Mouse clicks: you had to click twice in Internet Explorer.
- Application window now gets the focus when you click it, even if it's in an iFrame.
- Active Backdrop object: the hotspot of the image was not ignored, unlike the other runtimes.
- Active Picture object: hot spots incorrectly handled.
- Active Picture object: size expressions didn't return correct values in case or scaling and/or rotation.
- Active System Box object: text not displayed sometimes when you resize the object.
- Get: fixes for latest version of Chrome.
- List Box object: Insert String = Add String after line #10.
- List Box object: Sort option didn't work on Chrome.
- List Box object: it was incorrectly set to multiple selection mode.
- List box object: the scrollbar is now displayed only if necessary.
- HTML5 object: incorrect MSIE name for Internet Explorer in emulation mode when you run from the editor with the Windows runtime.
- HTML5 object: better browser detection, separated detection of Edge browser from Internet Explorer.
- HTML5 object: new Is Edge condition.
- Picture and Active Picture objects: Load Picture didn't work if you specify the filename via the file selector in the event editor.
- Physics Movement: Get Mass expression crash.
- String object: its height was incorrect when it's not aligned with the top.
- String object: there was no interline between text lines in multiple-line texts.
- String Parser object: crash when you use some features unless there is a String Tokenizer object in the application.
- String Tokenizer object: Element$ function not correctly protected against invalid indexes.
UWP runtime
- Fast loops could be called twice when the frame has a fade-in transition.
- Rounding issue in Set Font Size action.
- Move before / move behind actions didn't work.
- Active Backdrop object: the hotspot of the image was not ignored, unlike the other runtimes.
- Active Picture object: hot spots incorrectly handled.
- Active Picture object: size expressions didn't return correct values in case or scaling and/or rotation.
- Button object: the System Colors option was ignored.
- HTML5 object: the Browser / Get OS Name function now returns "Windows.Desktop" on desktop machines, "Windows.Mobile" on Windows phones, "Windows.Xbox" on Xbox.
- List Box object: problem with Sort option when the object was visible and a hidden non-empty object couldn't be shown.
- List Box object: it was incorrectly set to multiple selection mode.
- Multiple Touch object: didn't recognize multiple touches.
- Physics Movement: Get Mass expression crash.
- String object: its height was incorrect when it's not aligned with the top.
- String object: there was no interline between text lines in multi-line texts.
- String object: word wrap issue with some texts.
- String object: the bottom of some texts was truncated.
- String Tokenizer object: Element$ function not correctly protected against invalid indexes.
Mac runtime
- New "Mac Application File (.ccm)" build type, useful when you've built an Xcode project and want to simply update the application data. Note: if you add extensions to your application in the meantime, you'll have to regenerate a Xcode project.
- The Run External Program command can now open URLs (starting with "http" or "https") in the default broser.
- Mouse coordinates not always updated in On Mouse Click events.
- Problem in Every condition introduced in build 287.
- Embedded files didn't work with pathnames calculated with expressions.
Firefly extensions
- examples.mfa : Added a Split-screen demo frame
- examples.mfa : Added Joint Demo frame
- examples.mfa : Added Shaders example frame
- examples.mfa : Added Static Mesh example frame
- examples.mfa : Added Clould Sprite particles example frame
- Firefly Engine: Changed Default Shadows to off.
- Firefly Engine: display window not destroyed when you jump to another frame.
- Firefly Engine: upgrade to a newer version of the Irrlicht engine.
- Mouse events are now passed to the application.
- Behind the scenes changes to allow for better debugging options.
- Updated Debugging replies now includes Timestamps.
- Firefly image: Fixed an issue causing the "Auto add to engine" to not correctly initialise the image.
- Firefly Node Animated Mesh / Static Mesh / Primitive: Added a new Transposition option "Transpose 2dx -> 3dx, 2dy(i) -> 3dz " which will invert the Y axis to better match the frame layout.
[quote]Build 289.3 - Change log ------------------------ Editor - Event List editor: Paste randomly not working. - Frame Editor: the Space Objects commands no longer keep a pixel-perfect spacing (distance can vary by 1 pixel), unless you press SHIFT. All runtimes - Rope and Chain object: incorrect position when it's not created at start. Windows runtime - Pause and resume with any key: problem with the keys that were defined as joystick buttons in the player controls. Mac - Hi-score object: crash in Check Score. - Input object: crash when the input box opens.[/quote] |
[quote]- *New* Named flags: the object flags can now be named and initialized in the properties (like alterable values).